International Journal on Interactive Design and Manufacturing


The International Journal on Interactive Design and Manufacturing (IJIDeM) receives and published every contributions matrching the following topics.

1- Interactive Methods for Engineering

1.1- General Engineering Methods


Integrated Design,

Collaborative Design,

Distributed Design,

Concurrent Design,

Interactive Design,

Interactive Manufacturing,

1.2- Methods for Knowledge Management


Knowledge Capitalization,

Knowledge Qualification,

Knowledge Sharing.

1.3- Interaction and Design for X


Design for Manufacturing,

Design for Using,

Design for Management,

Design for Marketing,

Design for X.

1.4- Sustainable Engineering



Risk in Engineering,

Knowledge transfer,

Multicultural engineering.


2- Interaction and Preliminary Design

2.1- Preliminary Design Techniques


Functional Analysis,

Creativity Techniques.

2.2- Cognitive Interaction


Multidisciplinary Preliminary Engineering,

Consensual Engineering,

Preference Based Engineering

Goal Based Engineering,

Knowledge Based Engineering.

2.3- Knowledge for Decision


Knowledge identification,

Knowledge qualification,

Cognitive description.

2.4- Engineering Problem Description


Interaction description,

Behavioural description,

Granular Description,

Descriptive variables,

Constructive knowledge.


3- Basic Theories for Interactive Design and Manufacturing

3.1- Innovation with Interactive Approach


Multi-knowledge based engineering,

Multicultural engineering,

Engineering based on interaction in Physical environment

3.2- Engineering based on Interaction


Interaction definition,

Environment behaviour,

Engineering based on Product Life Cycle

Engineering based on Multi-Component system analysis

3.3- Behavioural Engineering


Behaviour component description,

Descriptive variables of engineering problems,

Constructive knowledge for engineering problems,


4- Interactive Decision Support Techniques

4.1- Optimization Techniques


Virtual exploration based on preference,

Rapid virtual exploration of solution spaces,

Optimization for engineering support,

Evolutionary techniques,

Genetic algorithms,

Methods for pre-optimization,

Multi-criteria rapid interactive design optimization,

Multi-objective rapid interactive design optimization,

Reduction of Optimal set.

4.2- Interactive Decision Making


Negotiation techniques

Choice techniques,

Multi-Decision techniques,

Interactive satisfaction of distributed knowledge,

Spatial reasoning in engineering,

4.3- Interactive Virtual Exploration


Domain Based Interactive Analysis.

Interactive satisfaction of knowledge,

CSP and combinatorial techniques,

Multi-disciplinary rapid interactive design optimization.


5- Interactive Simulation and Virtual Reality

5.1- Virtual Reality for Interactive Engineering


Virtual Reality Simulators,
Immersive systems,



Virtual design and manufacturing,

5.2- Interactors for Interactive Simulation


Augmented Virtuality Systems,

Augmented Reality Systems,


Instruments for dexterous manipulation,

Telemanipulation instruments.

5.3- Haptics for Interactive Engineering


Haptic devices,

Haptic rendering,

Haptic interfaces.

5.4- Multi-sensorial Virtual Prototyping


Sensorial simulation,

Multi-dimensional simulation,

Rapid simulation,

5.5- Interactive Simulation



Virtual environments,

Adaptative simulation,

Multi-component simulation,

5.6- Multi-sensorial Virtual Prototyping and Innovation


Virtual Ergonomics,

Virtual distributed engineering,

Virtual Engineering,

Virtual Innovation.



6- Human factors in Interactive Design and Manufacturing

6.1- Perception and Sensation Based Design


Perceptual Design,

Sensory Design,

Design from end-User expectations,

Perception in creativity,

Perception in functional analysis.

6.2- Virtual Engineering and Human Factors


Ubiquitous simulation,

Emotion in virtual environments,

Perception and/or sensation simulation,

Presence in Virtual Environments,

High-realistic virtual prototyping,

Multi-sensory simulation,

Virtual customization,

Virtual Ergonomics,

6.3- Human Centred Methods


Integration of Marketing in Design,

Multi-sensorial virtual prototyping in integrated design,

Customer Based Design,

6.4- Multicultural engineering


Expert Based Engineering,

Consensual Engineering,

6.5- Human Factors in Tele-Engineering


Immersive Video Conferencing,

Virtual collaboration,

Remote and cooperative virtual engineering,

knowledge capitalization through distributed Virtual organizations.



7- Tools Integration

7.1- Integration of Interactive tools


Virtual Reality in Digital Mock-up,

Virtual distributed engineering,

Virtual collaborative engineering,

Virtual concurrent engineering.

Virtual prototyping and optimisation techniques,

Virtual prototyping and finite elements method,

Virtual prototyping and CAD/CAE/CAM.

7.2- Interactive Virtual Organizations


Interaction in Extended Enterprise.

Virtual Enterprise,

Interactive virtual organization,

PLM and virtual prototyping,


8- Interactive Manufacturing

8.1- Virtual Manufacture


Virtual prototyping for training in industry,
Virtual prototyping for risk prevention,
Virtual prototyping for product tooling,
Virtual prototyping for product maintenance,
Virtual Quality control,

Virtual control and inspection,

8.2- Integration in Manufacturing


Virtual Reality and Robotics,
Virtual Reality and operation ergonomics,
Improvement of process quality

Remote and cooperative Teleoperations through virtual environments.

8.3- Virtual Manufacturing Process


Modelling of manufacturing process,

Virtual process planning,

CAM and Virtual Reality,



9- Instruments for Interactive Simulation

9.1- Optics for Virtual Engineering


Head-Mounted-Display for virtual engineering,

Human artefact,

Tracking systems,

Image analysis

9.2- Micro-Systems for Interactive Multi-Sensorial Simulation



Micro-actuators for Haptics,

Embedded Micro-Systems for sensation launching,

Micro-sensors for a link to virtuality,

Embedded interactors


9.3- MEMS for Pre-Modelling



MEMS in experimentations,

Non-intrusive sensors for behavioural analysis,

Wireless network applied to real experiments,

Embedded systems,

Multi-Physics analysis,

Multi-scale analysis,

Simultaneous analysis,

Coupled sensorial-physical analysis,

Specific MEMS implementation,

MEMS Networks,

Embedded and Autonomous reduced instrumentation,




10- Specific Application of Interactive Design and Manufacturing Techniques

10.1- Medical Application


Deformable biological surface,

Tissue deformable,

Haptic systems for surgery training,

Image processing for navigation,

Interactive virtual manipulation of real instruments,

Decision support in telemedecine.

10.2- Aeronautics


Transportable Virtual training systems,

Interactive virtual manipulation of real instruments,

Advanced adaptative models for simulators,

Multi-sensorial virtual prototyping in Aeronautics.

10.3- Virtual Architecture


Immersive virtual representation of architecture,

Virtual Design of architecture.

10.4- Virtual Centres


Remote Immersive learning,

Remote control of through virtual environment or teleoperation,

virtual library,

Extended collaborative research.

10.5- Interactive Design in Micro-Electronics


Virtual prototyping for supporting MEMS design,

Interactive simulation of electronic assembly.

10.6- Ergonomics and Multi-Sensorial Virtual Prototyping


Virtual tests,

To integrate marketing in design,

Virtual ergonomics.

10.7- Sport and Instrument Design


User expectation analysis and modelling,

To Design from expectations,

Virtual simulation for virtual test and re-use.


11- Modelling for Interactive Design and Manufacturing

11.1- Expert Knowledge Modelling


Taguchi method for modelling,

Probabilistic methods for modelling,

Uncertain Knowledge modelling,

Qualitative Modelling in Design,

Constraint Based Modelling in Design,

Discrete modelling

Connexionist models,

Evolutionary models,

Model of preference,

Optimization model making,

11.2- Modelling of Sensation


Ubiquitous modelling,

Emotion, perception and sensation modelling,

Multi-sensorial models,

Human movement and multi-sensory interactions,

11.3- Behavioural Component Model


Modelling of strained bodies,

Kinematics model,

Models of structural and mechanical behaviour,

Modelling of fluid behaviour,

Modelling of Multi-Physics Behaviour,

Multi-Scale models,

Multi-Physics Modelling,

Finite Element Method for interactive simulation,

11.4- Large Environment Model


Multi-component environment modelling,

Granular model,

Mixed Model (Continuous and Discrete mixing),

Multi-behavioural model,

Multi-Agent Systems,

11.5- Model of Interaction


Modelling of physical interaction,

Modelling of sensorial interaction,

Modelling of cognitive interaction.

11.6- Model Reduction


Real-time models,

Explicit and analytical models,

Numerical reduction techniques,

Distributed virtual model cost,

Fuzzy modelling for technical knowledge description,
Neural Networks and reduced sub-model of knowledge,
Genetic Algorithm as evolutionary model of knowledge,
Numerical engineering for modelling in Industry,
Multi-Agent systems for distributed models.

11.7- Modelling for Interactive Simulation


Virtual-real interaction simulation,

Flexible modelling,

Adaptive modelling,

End-user expectation modelling,

Modelling of process organization,

Artificial Intelligence for modelling,

11.8- Model Support Methods


Re-use of Models,

Capitalization of models.

Aggregation of-model,

Model structuring,

Model Interoperability,

Distributed modelling,

Multi-disciplinary modelling,

11.9- Rendering and Modelling for Realistic Representations


Graphical Representation in Real Time,
Human Vision,
Digital images and light for Virtual Reality Representation,
Image Quality and Industrial applications

Virtual environment modelling,

Interfaces for supporting visual modelling of environments,

Meshing for model reduction,

Meshing and high-realistic visualisation,

3D Modelling.

11.10- Model Qualification


Qualification of component model,

Qualification of interaction model,

Model cost.

11.11- Design Computing and Virtual Reality


Reasoning and Knowledge Integration in design process,
Emergence in Design,
General Computing Techniques and Virtual Reality for Design.

The International Journal is jointly implemented by

Scientific Partner

Technical and Marketing Superviser

IJIDeM's Publisher


Aip Primeca     Springer Verlag   ID3